Régis Bonnessée ( Seasons, Himalaya, Lords of Xidit) is not the first designer to introduce the ability to alter dice. Any game that relies almost exclusively on rolling dice must be, right? Yet there is something that the folks at Libellud got right in making this fidgety dice-morphing gem that frees me from the mental anguish I typically experience when I must relinquish my self-determined destiny, often on my way toward crushing defeat. The emotional consequences of pushing my luck one too many times will have to wait for another day.ĭice Forge is, to an extent, a game of luck. Where’s your cherry bomb now, Quacks ?!īut I digress. Unless, of course, that game repeatedly pours me into a spiral of endless frustration that makes me want to carry the little pouch of potion ingredients to the attic so that I can launch it out the window in twisted glee. I am willing, however, to play games that demonstrate my near-constant misfortune. Luck mitigation is not my forte at the dining room table. When it comes to board games, I am not a lucky individual.
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